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Software Engineer (Open 3D Engine)

micro1Legit · not rated yetPosted yesterday

Pay: $70–130/hr

Who can apply
Countries not stated in the listing
Hours
Hours vary · Freelance
Where
Remote, work from home
Job type
Data annotation
Openings
25 openings

At a glance: A freelance, remote data annotation job with micro1. It pays $70–130/hr, with hours that vary. The listing doesn't say which countries can apply.

  • Countries not stated

    The posting doesn't say which countries can apply, so check before you apply. What micro1 says in general: Recruits worldwide apart from residents of 21 countries and regions, among them China, Russia, Ukraine, Iran, Venezuela and Ethiopia; some listings accept applicants from the US, UK or Canada only

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What happens after you click Apply

  1. You leave AI Trainer HQ and go to micro1’s own site.
  2. Pick a role, apply and answer the screening questions attached to it
  3. Sit the AI interview with Zara, spoken and recorded, about 20–40 minutes
  4. Complete a technical assessment if the role has one, then a hiring-manager review
  5. Take the offer, sign your Deel contract and clear the KYC identity check

How this pay compares

This job pays more than 83% of the 220 other software engineering jobs on the board that state pay; 16% pay more.

This job
$100/hrMiddle of $70–130/hr
Median on micro1
$65/hrFrom 362 other paid jobs
Median in software engineering
$65/hrFrom 220 other paid jobs
How we compare pay

Requirements

Qualifications
  • Python
  • O3DE
  • C++
  • AWS
  • Game Development
Languages
  • English
Equipment
  • Computer with a reliable internet connection

About this job

Job Title: Software Engineer (Open 3D Engine)

Job Type: Contractor

Location: Remote

Job Summary: micro1 is looking for experienced Open 3D Engine (O3DE) specialists to support an AI training project. In this role, you will use O3DE to complete real-world 3D development tasks and explain your workflows step by step. Your expertise will help improve how AI systems understand 3D environments and simulations.

Key Responsibilities:

• Create and edit 3D environments and simulations using Open 3D Engine (O3DE).

• Work with O3DE tools such as Atom Renderer, Gems, components, and Asset Processor.

• Develop and modify 3D scenes, game objects, and physics simulations.

• Use Python or C++ scripting for development and automation.

• Troubleshoot issues and improve 3D environment performance.

• Complete advanced O3DE tasks and explain workflows step by step.

• Create clear instructions and detailed prompts for 3D development tasks.

Required Skills and Qualifications:

• Strong professional experience using Open 3D Engine (O3DE).

• Hands-on experience with 3D environments, rendering, and simulations.

• Good understanding of O3DE components, assets, and development workflows.

• Experience with Python or C++ scripting.

• Access to O3DE and ability to record your screen while completing tasks.

• English proficiency at B2 level or higher.

• Ability to explain technical workflows clearly.

Preferred Qualifications:

• A portfolio of 3D development, game development, or simulation projects.

• A relevant master's degree or PhD.

• Previous Human Data experience, such as data annotation, RLHF, or AI model evaluation.

Listing history

First seen on our board
(today)
Posted by micro1
(yesterday)
Last checked
Source
micro1

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